It seems like everyone with an internet connection and the ability to type has passed judgement on why the Wii U was such a commercial failure. Numerous reasons have been cited; including its weedy graphics, poor third party support and a name that sounds like a command to urinate (“wee, you!”). The prime culprit though is arguably the gamepad, a unique selling point that consumers didn’t seem to want and developers barely utilised. Presumably Nintendo looked to court a new wave of casual gamers with a controller that resembled their tablet computers, or maybe they just had some old LCD screens they were desperate to get rid of. Whatever the rationale, its clear Nintendo never managed to sufficiently justify the existence of its gamepad throughout the Wii U’s lifespan.
But let’s not be boring and dwell on this failure. Instead lets imagine Nintendo did make use of the gamepad, and dream of what games they could have made. So here it is folks, six Wii U games Nintendo should have made. Continue reading